RayNeo GT Max —  Up to 307" display, 59° FOV, native 3DoF. Learn More

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    RayNeo’s GT and GT Max AR glasses project their virtual screen using three spatial modes: Steady, Pinned, and Follow. Each one changes how the screen behaves as you move your head, and RayNeo pairs one of the three, Pinned, with a lower brightness ceiling than the other two.

    This article covers what each mode actually does, how you switch between them on the glasses themselves, and which one fits which situation. GT and GT Max implement all three modes identically; neither model has a spatial-mode feature the other lacks.

    The Three Modes at a Glance

    Mode Official description What it does Brightness
    Pinned “Keeps the screen fixed in one position. Ideal for focused, cinema-like viewing.” Holds the screen’s angular position rather than following head rotation; this is 3DoF, not room-scale position tracking 336 nits
    Steady “Stable viewing with subtle natural movement. Ideal for travel and commuting.” Provides stable viewing with subtle natural movement Up to 1,200 nits
    Follow “Keeps the screen centered as you move your head. Ideal for casual and everyday viewing.” Tracks your head rotation so the screen stays centered in your view Up to 1,200 nits

    These descriptions come from RayNeo’s GT and GT Max product pages and its 3DoF explainer article, which use matching language for all three modes.

    What’s Actually Driving These Modes: the Zone 360 3DoF Chip

    GT and GT Max both list a Zone 360 chip handling 3DoF (three degrees of freedom) head tracking, and that spec is the reason Pinned mode’s “fixed in one position” language means something narrower than it might sound.

    3DoF tracking reads pitch, yaw, and roll, the angle your head tilts, turns, and rotates, but it has no way to register your position in a room, like whether you’ve walked three feet to the left or stayed put. That limit shapes what “fixed” means in Pinned mode specifically. Turn your head away and the screen holds its angular position relative to where it was placed; turn back and it’s still there. What Pinned mode doesn’t do is track your position in a room: walking to a new spot doesn’t give Zone 360 new information about where you are, only about which way you’re facing.

    In short, Pinned mode holds the screen at a chosen angle rather than anchoring it to a real-world point in space. That’s a meaningful distinction from the 6DoF (six degrees of freedom) room-scale tracking in most VR headsets, which actually does track position. RayNeo’s product materials don’t detail Zone 360’s internal tracking method beyond the 3DoF label itself, so this article doesn’t go further than what that spec implies.

    Pinned Mode: A Screen That Stays at a Chosen Angle

    Pinned mode keeps the screen at the angle where it was placed: turning your head away moves it out of your field of view, and turning back brings it into view again at the same angular position. Because Zone 360 tracks head rotation but not position, Pinned mode doesn’t try to keep the screen at a specific point in the room if you physically move around.

    This suits situations where you’re staying relatively still and want the screen to behave like a fixed display, cases RayNeo’s own materials point to directly:

    • Watching a movie from a couch
    • Playing a game at a desk or on a handheld
    • Working with a mirrored screen (email, a document, a spreadsheet)

    RayNeo describes Pinned mode as built for “movies, gaming, or focused viewing when you want the display to feel more like a TV or monitor placed in front of you.”

    Pinned mode also has its own dedicated control: a press-and-hold shortcut that recenters the screen if it has drifted away from a comfortable position. More on that button below.

    Pinned mode also runs at the lowest brightness ceiling of the three, 336 nits. That fits RayNeo’s own framing of the mode (indoor, sit-still, focused viewing), but it’s worth reading the brightness section further down before you assume it’ll hold up anywhere you might want to use it.

    Steady Mode: Stable, With Room to Move

    Steady mode sits one step looser than Pinned. Rather than locking to a single angular position, it holds mostly still while absorbing small, natural head movements. RayNeo’s own phrase is “subtle natural movement,” rather than translating every minor tilt into a shift in the image.

    RayNeo frames Steady mode around travel and commuting: flights, trains, and daily commutes, where small, involuntary movement (a train’s vibration, shifting in your seat) would otherwise make a fully locked screen feel jumpy or hard to track. Steady shares the higher of the two brightness tiers with Follow mode, which fits a context like a train or plane cabin where window light or cabin lighting can run brighter than a controlled living room.

    Follow Mode: The Screen That Moves With You

    Follow mode is the one built to move with you. Rather than holding its chosen angle (Pinned) or mostly holding still (Steady), it tracks your head rotation directly so the screen stays centered in your view as you turn. RayNeo’s own description is “keeps the screen centered as you move your head.”

    That makes Follow the mode suited to casual, everyday viewing when you’re changing posture or moving around, RayNeo’s own framing, rather than sitting still and focused on one thing. It’s also the one closest to what AR and VR systems commonly call a head-locked display: content that stays fixed relative to your head rather than to a point in the room. Follow shares the same higher brightness tier as Steady mode.

    RayNeo GT Max product page diagram showing the 3DoF Follow, Steady, and Pinned spatial modes

    How to Switch Between Modes

    You can switch modes from the glasses themselves. RayNeo’s support documentation for the GT series describes a dedicated Spatial Mode Button on the frame that handles three distinct functions:

    Button action What it does
    Short press Cycles between Steady, Pinned, and Follow
    Press and hold (while Pinned mode is active) Recenters the screen if it has drifted off to one side
    Press together with the volume button Switches the display between 2D and 3D

    For exact placement of the Spatial Mode Button relative to the Volume and Menu buttons, see RayNeo’s GT series support page, which includes button layout and controls.

    Comparing Brightness Across Spatial Modes

    Pinned is rated at 336 nits, while Steady and Follow are rated up to 1,200 nits. These are mode-specific specifications, not an explanation of why the limits differ or a direct-sunlight readability test. Compare brightness alongside the screen behavior you need. The GT Max spec sheet lists the mode-specific ratings.

    What RayNeo hasn’t published is how Pinned mode performs outside the indoor, sit-still setting it’s framed around: a sunny room, a window seat, outdoors in daylight. Within GT and GT Max’s own mode ratings, Pinned mode’s 336-nit ceiling is well below Steady and Follow’s up-to-1,200-nit tier, which is the comparison this article sticks to rather than lining 336 nits up against phone brightness as a stand-in test. If you expect to use GT or GT Max somewhere brightly lit, Steady or Follow are the safer picks even while sitting still, since both run the higher brightness tier.

    On top of the Pinned/non-Pinned split, GT and GT Max also list 12 manual brightness levels plus 3 gain levels as part of their overall brightness controls. In practice, that means brightness isn’t a single on/off toggle; you can step it down in smaller increments to match a dim room or save battery rather than always running at a mode’s full ceiling. RayNeo’s support materials don’t spell out whether that adjustment range works independently inside each spatial mode or against one shared scale, so when picking a mode for a bright room, go by each mode’s published ceiling above rather than assuming the gain levels close that gap.

    Spatial Modes vs. Display Modes: Two Different Settings

    It’s easy to conflate GT and GT Max’s spatial modes with their separate set of display modes (Standard, Movie, Eye Protection, Office), since both are described as “modes” and both affect the viewing experience. They control different things.

    Spatial modes (Steady, Pinned, Follow) govern where the screen sits relative to your head movement, covered above. Display modes (Standard, Movie, Eye Protection, Office) govern color and brightness tuning for different content types instead:

    Display mode What it emphasizes
    Movie Film color rendering
    Office Settings suited to text
    Eye Protection Reduced blue light and brightness for longer sessions

    You pick one spatial mode and one display mode independently; they aren’t tied to each other.

    Choosing a Spatial Mode for What You’re Doing

    If you’re… Consider… Why
    Watching a movie on a couch, or gaming at a desk or on a handheld Pinned Holds the screen at a chosen angle for focused viewing when you’re sitting still
    Working at a desk with a mirrored screen (email, documents, spreadsheets) Pinned Same angle-hold behavior RayNeo describes for focused viewing applies to productivity use
    Flying, riding a train, or otherwise seated somewhere with ambient motion Steady Absorbs small natural movement instead of translating every jolt into a shifting image
    Moving around, changing posture, or doing something else while keeping content in view Follow Tracks your head rotation so the screen stays centered wherever you turn
    Using GT or GT Max somewhere brightly lit, regardless of activity Steady or Follow Both run the brighter of the two tiers; Pinned is the one more likely to feel dim in strong light

    GT vs. GT Max: Same Spatial System, Different Screen

    GT and GT Max share an identical spatial-mode implementation:

    • Same three modes (Steady, Pinned, Follow)
    • Same brightness split
    • Same Zone 360 chip
    • Same Spatial Mode Button behavior

    The two models differ in field of view, virtual screen size, and IPD (interpupillary distance, the measurement between your pupils that affects how well a display’s optics line up with your eyes) sizing, not in spatial tracking. A full spec comparison between GT and GT Max, and a complete breakdown of GT Max’s own spec sheet, are both covered separately if that’s the decision you’re trying to make. RayNeo’s GT and GT Max product pages carry current pricing and full specs for each.

    Frequently Asked Questions

    Does Follow mode track my body position if I walk across a room, or only my head angle?

    Only head angle. Zone 360 is a 3DoF chip, meaning it reads pitch, yaw, and roll but not position. Follow mode keeps the screen centered based on where your head is turned, not where you’ve physically walked to in the room.

    Is Pinned mode the same as what other AR or VR systems call a “head-locked” display?

    No, it’s closer to the opposite. Pinned mode holds the screen at the angle it was placed at and ignores head rotation once set, while Follow mode keeps the screen centered as your head turns, which is what’s usually meant by head-locked. Because Zone 360 is a 3DoF chip, Pinned mode’s hold is angular only; it doesn’t keep the screen at a fixed point in the room if you walk around.

    Does switching spatial modes affect whether native 3D or AI 2D-to-3D conversion works?

    RayNeo’s product pages don’t specify a dependency between spatial mode and 3D playback support; the AI 2D-to-3D conversion feature’s support list runs on host-device conditions (currently iPhone 15/16/17 series over direct USB-C and Android phones from 2022 or later with DisplayPort output and a Snapdragon 8 Gen 2, 8 Gen 3, 8 Elite, 8 Elite Gen 5, or a newer supported Snapdragon flagship chip, per RayNeo’s GT series support page), not on which spatial mode you’ve selected. The two controls do share a physical button, though: pressing the Spatial Mode Button together with the volume button switches the display between 2D and 3D.

    Can I boost Pinned mode’s brightness if 336 nits feels dim in a bright room?

    RayNeo doesn’t publish a way to exceed Pinned mode’s 336-nit rating. It lists 12 manual brightness levels plus 3 gain levels as part of GT and GT Max’s overall brightness controls, but its support materials don’t specify whether that range applies separately inside each spatial mode or works off one shared scale. If you need more headroom in a bright room, Steady or Follow is rated up to 1,200 nits instead.

    Bottom Line

    • Pinned holds the screen at a chosen angle and suits sitting still for a movie, a game, or focused desk work. It also runs at the dimmer of the two brightness tiers (336 nits).
    • Steady holds mostly still while absorbing small natural movement, built for travel and commuting.
    • Follow tracks your head rotation so the screen stays centered as you move around.

    All three run on GT and GT Max’s shared Zone 360 3DoF chip and switch via a dedicated Spatial Mode Button on the glasses: short press to cycle through modes, press and hold in Pinned mode to recenter. If you expect to use GT or GT Max somewhere brightly lit, lean toward Steady or Follow regardless of how still you’ll be sitting, since both run the brighter tier.

    Check RayNeo’s GT and GT Max product pages for current pricing and full specs before you buy.

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