RayNeo GT Max —  Up to 307" display, 59° FOV, native 3DoF. Learn More

Table of Contents

    RayNeo doesn’t have one single app or one system requirement. It has three companion apps, each with its own OS requirements, and which one applies depends on which glasses you own.

    • RayNeo XR app: for the Air series, GT, GT Max, and Air 4 Pro. Installation requires iOS 17.2 or later, macOS 14.2 or later on a Mac with Apple silicon (M1 or later), or visionOS 1.1 or later. RayNeo’s GT series support page lists Android 8.0 or later, with feature conditions described below; confirm the exact Android requirement on the app’s Google Play listing.
    • RayNeo AR app: for the X Series, including X3 Pro. Its App Store listing shows iOS 15.5 or later, and macOS 12.4 or later (Apple M1 or later) and visionOS 1.0 or later as installation-only platforms.
    • RayNeo AI app: for iO. Its App Store listing shows iOS 15.0 or later.

    RayNeo’s download page separately describes “Android 9 or later, iOS 10 or later” for the RayNeo AR app as making performance “more stable.” Those figures are different from the iOS 15.5 shown on the App Store listing, so use the store listing as your install check.

    RayNeo GT Max AR glasses, which pair with the RayNeo XR app

    For GT, GT Max, and Air 4 Pro, the app is optional for basic use. These glasses depend on a connected phone, tablet, or laptop for their video signal, and basic screen mirroring works on any device with the right USB-C video output, regardless of OS version or whether the app is installed. SBS 3D content from a supported source can also be shown through the glasses’ hardware 3D controls without the app. The OS minimums below gate app-dependent extras:

    • AI 2D-to-3D conversion
    • App-based SBS 3D video playback
    • Media import
    • Firmware updates

    Three Apps: Which Glasses Do You Have?

    Your glasses App you need iOS Android macOS visionOS
    RayNeo GT / GT Max RayNeo XR 17.2+ 8.0+ per RayNeo’s support page (confirm on Google Play; see feature conditions below) 14.2+ (Apple M1 or later) 1.1+
    RayNeo Air 4 Pro RayNeo XR 17.2+ 8.0+ per RayNeo’s support page (confirm on Google Play; see feature conditions below) 14.2+ (Apple M1 or later) 1.1+
    Air 2s / Air 3s / Air 3s Pro RayNeo XR (per RayNeo’s general Air series listing; not broken out by model) Check the app’s store listing 8.0+ (as listed for the Air series) Check the app’s store listing Check the app’s store listing
    X3 Pro RayNeo AR 15.5+ (App Store listing) RayNeo’s download page lists Android 9 or later as “more stable”; check the Google Play listing 12.4+ (Apple M1 or later; installation only) 1.0+ (installation only)
    RayNeo iO RayNeo AI 15.0+ (App Store listing) Not confirmed; check the Google Play listing 12.0+ on Apple silicon (per the App Store listing) Not listed here

    To check an app’s iOS requirement yourself:

    1. Search for the app in the App Store and open the listing.
    2. Scroll past the screenshots and description to the “Information” section.
    3. Read the “Compatibility” line, which shows the platforms and versions the store lists.

    For Android, the equivalent is the device requirements on the app’s Google Play listing.

    An installable platform listing doesn’t by itself mean every platform can connect to or control the glasses. The listings tell you whether the app installs; feature support depends on the glasses and the host device.

    RayNeo XR App

    The app’s App Store listing gives Apple installation requirements; RayNeo’s GT series support page gives the Android connection baseline. App installation, a wired display connection, and AI conversion have separate requirements:

    • iOS: 17.2 or later to install the app. For wired video output, RayNeo lists only the iPhone 15, 16, and 17 series. The App Store listing doesn’t break out a separate iPadOS minimum.
    • macOS: 14.2 or later, on a Mac with an Apple M1 chip or later. An Intel Mac doesn’t meet the chip requirement regardless of macOS version.
    • visionOS: 1.1 or later. The app is listed as installable on that platform; that doesn’t establish whether Apple Vision Pro can serve as a wired video host for the glasses or run firmware updates, so check RayNeo support if that’s your plan.
    • Android: RayNeo’s GT series support page lists Android 8.0 or later and a USB-C port that supports DisplayPort Alt Mode for the connection baseline. AI conversion has additional device requirements, described below; check Google Play for the app’s current installation requirements.

    AI 2D-to-3D conversion has extra conditions beyond the OS version. RayNeo’s support documentation draws the line by chipset for Android phones:

    • Supported: Android phones released in 2022 or later with USB-C DisplayPort output and a Snapdragon 8 Gen 2, Snapdragon 8 Gen 3, Snapdragon 8 Elite, Snapdragon 8 Elite Gen 5, or a newer supported Snapdragon flagship chip.
    • Not supported: non-Snapdragon phones, such as those using MediaTek, Exynos, or Kirin chips. RayNeo states these are currently not supported for this feature.

    An Android phone with a mid-range non-Snapdragon chip may be able to run the app and mirror video, but not AI 2D-to-3D conversion. If that feature is why you’re buying GT or GT Max, check your phone’s chipset, not just its Android version. On iPhone, the conversion is available on iPhone 15, 16, and 17 series with USB-C DisplayPort support.

    Air 2s, Air 3s, and Air 3s Pro

    RayNeo’s Air series page lists the RayNeo XR app for the whole Air lineup, with an Android 8.0 floor at the series level, but doesn’t publish separate iOS, macOS, or visionOS minimums for each model the way it does for Air 4 Pro. For a model-specific answer, check the RayNeo XR app’s App Store or Google Play listing, or ask RayNeo support.

    What “Minimum OS” Gates (and What It Doesn’t)

    Two questions are separate: can your device plug in at all, and does it meet the app’s version minimum?

    Using the glasses as an external display is a hardware question. It depends on whether your device’s USB-C port supports DisplayPort video output. RayNeo’s compatibility information names:

    • The iPhone 15/16/17 series
    • Many Android phones from Galaxy S8 through S25
    • iPad 10th generation and newer
    • Macs with USB-C ports that support DisplayPort video output

    None of that depends on the OS version you’re running. The RayNeo GT and GT Max device compatibility guide covers the hardware side.

    The OS minimums here govern whether the RayNeo XR app installs and runs, and therefore whether you get its app-dependent features. An Intel Mac can work as a screen for GT Max without the app, but it can’t run the app itself.

    For the full iPhone-by-iPhone breakdown of AI 2D-to-3D conversion, see “Which iPhones Support Native 2D-to-3D Conversion?”

    RayNeo AR App: X3 Pro

    X3 Pro is a standalone smart-glasses platform with its own processor, storage, Wi-Fi, and battery. The phone’s job, through the RayNeo AR app, is setup, connectivity, and AI features that need a network connection, such as real-time translation and the Gemini-based voice assistant.

    RayNeo’s app download page lists Bluetooth 5.2 and Wi-Fi 5.0 as hardware requirements alongside the OS minimum, which is worth checking on an older phone.

    On the OS side, RayNeo shows two different figures:

    • The download page’s “Android 9 or later, iOS 10 or later,” described as what makes performance “more stable.”
    • The iOS 15.5 shown on the app’s App Store listing.

    Use the App Store listing’s “Compatibility” line to check whether your iPhone can install the app. No matching Android figure is listed here, so check the Play Store listing’s device requirements section before buying if your Android phone is near Android 9.

    RayNeo AI App: iO

    RayNeo’s iO product page lists Bluetooth 5.4 and MFi Certified as its connectivity details. MFi is Apple’s Made for iPhone certification program. The companion app, listed on the App Store as RayNeo AI, requires iOS 15.0 or later, and the listing also shows iPadOS 15.0 or later and macOS 12.0 or later on Apple silicon Macs.

    No Android minimum is published on the pages checked. If you’re considering iO with an Android phone, check the app’s Google Play listing or ask RayNeo support through the live chat or contact form on rayneo.com before you buy.

    Checking Your Own Device

    • iPhone: Settings > General > About shows your current iOS version. Compare it against 17.2 for RayNeo XR, 15.5 for RayNeo AR, or 15.0 for RayNeo AI. For GT, GT Max, and Air 4 Pro video output, only the iPhone 15, 16, and 17 series have the USB-C hardware RayNeo lists.
    • Android: Settings > About Phone shows your Android version. The Android version alone doesn’t tell you whether your port supports video, so check your phone’s specifications for DisplayPort output on the USB-C port. Spec databases such as GSMArena may not list this consistently; for example, the Galaxy S8, which RayNeo’s compatibility list names as supported, doesn’t show “DisplayPort” in its GSMArena USB row. If you’re not sure, check RayNeo’s compatibility list or ask RayNeo support. RayNeo’s compatibility guide names Galaxy S8 through S25 and Pixel 8 and later as supported examples.
    • Mac: Apple menu > About This Mac shows your macOS version and whether your Mac uses Apple silicon or an Intel processor.
    • Vision Pro: Settings > General > About shows the visionOS version.

    Frequently Asked Questions

    Can I use GT or GT Max without installing any app at all?

    Yes, for basic screen mirroring. The glasses work as an external display over the included USB-C cable on a device with DisplayPort video output, with no app and no specific OS version required. You’d need the RayNeo XR app and its OS minimums for AI 2D-to-3D conversion, app-based SBS playback, media import, or firmware updates.

    Why doesn’t an Intel Mac run the RayNeo XR app on a current macOS version?

    RayNeo’s App Store listing specifies a Mac with an Apple M1 chip or later alongside the macOS 14.2 minimum, as two separate conditions. An Intel Mac doesn’t meet the chip requirement, though it can still display GT or GT Max’s video output over USB-C if its port supports video output.

    Does the RayNeo XR app work on Apple Vision Pro?

    The App Store listing shows visionOS 1.1 or later as a supported platform, separate from iOS and macOS. That tells you the app is listed for installation on visionOS; it doesn’t establish which GT or GT Max connection or update features work there.

    My Android phone meets the 8.0 minimum. Will AI 2D-to-3D conversion work?

    Not necessarily. Android 8.0 is the listed OS minimum for the app, but AI 2D-to-3D conversion also requires a supported Snapdragon chip (8 Gen 2 or newer, per RayNeo’s support documentation). Phones with MediaTek, Exynos, or Kirin chips are currently not supported for that feature.

    Is there a single RayNeo app that works with every model?

    No. RayNeo currently has at least three companion apps: RayNeo XR for the Air series, GT, GT Max, and Air 4 Pro; RayNeo AR for the X Series including X3 Pro; and RayNeo AI for iO. Check which glasses you own before downloading.

    Bottom Line

    If you own GT, GT Max, or Air 4 Pro and want the RayNeo XR app’s full feature set, you need iOS 17.2+, macOS 14.2+ on Apple silicon, visionOS 1.1+ to install it, or an Android phone that meets the conditions RayNeo lists (Android 8.0+ per its support page, with DisplayPort Alt Mode; confirm app installation requirements on Google Play), plus a supported Snapdragon chip if AI 2D-to-3D conversion matters to you. If you just want the glasses as a screen, none of the app requirements apply; plug in and go. For X3 Pro, the RayNeo AR app’s App Store listing shows iOS 15.5 or later. For iO, the RayNeo AI app’s App Store listing shows iOS 15.0 or later; check Google Play or ask RayNeo support for Android.

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