
Which iPhones Support RayNeo's AI 2D-to-3D Conversion on GT and GT Max
- by NeoKnox
RayNeo’s AI 2D-to-3D conversion turns ordinary 2D video and photos into a stereoscopic 3D image on RayNeo GT and RayNeo GT Max. On iPhone, it works with the iPhone 15, 16, and 17 series. It does not work with the iPhone 16e, iPhone 17e, or iPhone Air, even though all three use USB-C. RayNeo’s product pages state: “Available on iPhone 15/16/17 series. iPhone 16e / 17e / Air is not supported.” RayNeo’s support documentation also lists video conversion for eligible Android phones, covered below.
The iPhone restriction applies to AI 2D-to-3D conversion and Apple’s Spatial Video playback. It doesn’t apply to native 3D playback, a separate feature covered later, which works with devices that can connect to GT and GT Max, including Android phones, iPads, and Macs.
| iPhone model | Works with AI 2D-to-3D conversion? | Why |
|---|---|---|
| iPhone 15, 15 Plus, 15 Pro, 15 Pro Max | Yes | USB-C port with DisplayPort Alt Mode video output |
| iPhone 16, 16 Plus, 16 Pro, 16 Pro Max | Yes | Same |
| iPhone 17, 17 Pro, 17 Pro Max | Yes | Same |
| iPhone 16e | No | USB-C port, but no DisplayPort Alt Mode support |
| iPhone 17e | No | Same |
| iPhone Air | No | Same |
| iPhone 14 and earlier | No | Lightning connector, not part of RayNeo’s USB-C video connection |
RayNeo’s wording covers “the 15/16/17 series” as a block, so base, Plus, Pro, and Pro Max variants within each generation all qualify.
GT and GT Max connect to a phone, tablet, or laptop over a single USB-C cable using DisplayPort Alt Mode. They have no standalone operating system, so the connected device supplies the video and runs the conversion software.
According to RayNeo’s compatibility guide for devices without DisplayPort Alt Mode, the iPhone 16e, 17e, and iPhone Air use USB-C but lack video output on that port. RayNeo describes it this way: “For newer USB-C devices that simply lack video output capabilities, like the iPhone 16e, 17e, and Air, the situation is different.” Apple’s Digital AV Adapter is built for Lightning ports, so it doesn’t apply, and RayNeo doesn’t list a confirmed adapter workaround for these three models.
If a phone can’t send a video signal to the glasses, nothing that depends on that connection works, including conversion, Spatial Video playback, and screen mirroring. These three iPhones sit outside GT and GT Max compatibility entirely.
iPhone 14 and earlier use Lightning. A Lightning iPhone can reach GT or GT Max through Apple’s Lightning Digital AV Adapter plus the RayNeo HDMI Adapter, but AI conversion isn’t listed for that route.
The iPhone 15/16/17 restriction applies to AI 2D-to-3D conversion and Spatial Video playback. It doesn’t apply to native 3D playback.
Native 3D playback shows video already in a stereoscopic format, typically side-by-side, where left-eye and right-eye frames are stored in the file. According to RayNeo’s comparison of 3D and spatial video formats, GT and GT Max display the signal the connected device sends. RayNeo’s support page also says a supported side-by-side source can play by switching the glasses into 3D mode directly; you don’t need the XR app for every side-by-side source. That works from any device that can connect to the glasses, such as an Android phone, iPad, or Mac.
“Works with any device” means any device that can connect. The iPhone 16e, 17e, and iPhone Air still can’t connect, so native 3D isn’t a fallback for those three phones.
AI 2D-to-3D conversion starts with ordinary 2D footage and generates a stereo image, so it has its own supported-device list. In short: if your content is already 3D, the device matters less; if it’s flat 2D and you want RayNeo’s software to convert it, the supported-device list applies.
Apple’s Spatial Video is a stereoscopic video format originally designed for Apple’s own headset. RayNeo’s product pages apply the “iPhone 15/16/17 series only, 16e/17e/Air excluded” restriction to Spatial Video playback through GT and GT Max. Check this playback condition separately from general USB-C display compatibility.
RayNeo’s product pages present AI 2D-to-3D conversion with an iPhone footnote, and one RayNeo blog post describes conversion and Spatial Video together as requiring “an eligible iPhone.” RayNeo’s support documentation also lists a specific Android requirement for video conversion. An Android phone qualifies if it meets all of these:
Phones using MediaTek, Exynos, or Kirin chipsets, RayNeo states, “are currently not supported,” even if they meet the 2022-or-later release window.
Because the Android condition is narrower than the general connection requirement, many Android phones that connect to GT and GT Max for mirroring or native 3D won’t qualify for conversion. If you plan to rely on this feature on Android, confirm current support on RayNeo’s support page first.
The conversion runs inside the RayNeo XR app, not the separate RayNeo AR app; RayNeo’s support documentation notes that the AR app doesn’t support this feature, so check which app you have installed if the feature seems missing.
RayNeo’s support page gives these steps for converting a video:
RayNeo’s support documentation describes photo conversion as automatic, with no separate export or edit step. Videos take longer than photos because the conversion has to process the clip, and RayNeo doesn’t publish exact processing times.
The support documentation lists the accepted video formats:
That covers most video files you’d already have on your phone, so file format is rarely what blocks a conversion; the phone model is the main condition.
On quality, AI conversion has to estimate depth that a flat image doesn’t contain, so some objects in a converted clip can look closer or farther than they should. Native 3D content, which stores an actual left-eye and right-eye frame, doesn’t have that source of error. Converted 3D adds depth to ordinary footage; it isn’t a substitute for footage filmed in stereo.

An iPhone 16e, 17e, or iPhone Air can’t connect to GT or GT Max directly, so there’s no workaround specific to 2D-to-3D to recommend. If one of these is your only phone, connect through another device you own, such as a laptop, an iPad, an Android phone, or an older Lightning iPhone through the adapter chain.
Switching devices restores some capabilities and not others:
| Device | Native 3D playback & screen mirroring | AI 2D-to-3D conversion |
|---|---|---|
| iPad | Yes, on models that can connect | Not listed |
| Mac | Yes, on models that can connect | Not listed |
| Windows laptop | Yes, on models that can connect | Not listed |
| Qualifying Android phone (see chip requirement above) | Yes | Yes, for video conversion |
Switching to an iPad, Mac, or Windows laptop gets you back to watching content that’s already 3D and to mirroring, but AI conversion is listed only for iPhone 15/16/17 and qualifying Android phones.
An iPhone 14 or earlier, through the Apple Lightning Digital AV Adapter plus RayNeo HDMI Adapter chain, can connect GT or GT Max and play content that doesn’t depend on the AI conversion feature. The conversion and Spatial Video playback features still require an iPhone 15 series or later (excluding 16e, 17e, and Air), or a qualifying Android phone for video conversion.
The conversion conditions are identical on both models. RayNeo GT Max ($429 list, $399 at checkout with RayNeo’s launch offer) has a 59-degree field of view and screen presets of 227, 267, and 307 inches, with S/M/L IPD size options selected at purchase. RayNeo GT ($329 list, $299 at checkout with the launch offer) has a 46-degree field of view with presets of 136, 201, and 231 inches and one fixed 64mm IPD design. The launch offer isn’t permanent, so check the product page for the current price. For the full breakdown, see the guide “RayNeo GT vs. GT Max: Every Spec Difference in One Table.”
Does the iPhone restriction apply to both GT and GT Max?
Can I still use GT or GT Max with an iPhone 16e, 17e, or iPhone Air for anything?
Does an iPhone need to be the one that recorded the video to convert it with AI 2D-to-3D?
Will RayNeo add support for iPhone 16e, 17e, or iPhone Air later?
AI 2D-to-3D conversion and Spatial Video playback work with the iPhone 15, 16, and 17 series, and RayNeo’s support documentation lists video conversion for eligible Android phones (2022 or later with a Snapdragon 8 Gen 2, 8 Gen 3, 8 Elite, 8 Elite Gen 5, or a newer supported Snapdragon flagship chip). The iPhone 16e, 17e, and iPhone Air sit outside the list and outside GT and GT Max compatibility generally. Native 3D playback carries no iPhone-specific requirement, provided your device can connect to the glasses. Check RayNeo’s GT and GT Max product pages and support page for the current list before you buy, since device support can change as new phones ship.
Share:
RayNeo Wired vs. Wireless Glasses: What the Cable Actually Means
RayNeo Air 3s Pro Display Resolution Explained: 1920x1080 (2D) and 3840x1080 (3D)